Matthew BucklandBrett KolesnikRivka MitchellTomasz Przyby{\l}owski

Matthew BucklandBrett KolesnikRivka MitchellTomasz Przyby{\l}owski

Jan 2024

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摘要原文

A tournament is an orientation of a graph. Vertices are players and edges are games, directed away from the winner. Kannan, Tetali and Vempala and McShine showed that tournaments with given score sequence can be rapidly sampled, via simple random walks on the interchange graphs of Brualdi and Li. These graphs are generated by the cyclically directed triangle, in the sense that traversing an edge corresponds to the reversal of such a triangle in a tournament. We study Coxeter tournaments on Zaslavsky's signed graphs. These tournaments involve collaborative and solitaire games, as well as the usual competitive games. The interchange graphs are richer in complexity, as a variety of other generators are involved. We prove rapid mixing by an intricate application of Bubley and Dyer's method of path coupling, using a delicate re-weighting of the graph metric. Geometric connections with the Coxeter permutahedra introduced by Ardila, Castillo, Eur and Postnikov are discussed.